Rounder image in Android
Tutorial rounded picture of you as shown below
First you create 1 CricleImage class inherits from the ImageView as follows:
package cachhoc.net.democircleimageview; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.PorterDuff.Mode; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.drawable.BitmapDrawable; import android.graphics.drawable.Drawable; import android.util.AttributeSet; import android.widget.ImageView; public class CircleImage extends ImageView { public CircleImage(Context context) { super(context); } public CircleImage(Context context, AttributeSet attrs) { super(context, attrs); } public CircleImage(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } @Override protected void onDraw(Canvas canvas) { Drawable drawable = getDrawable(); if (drawable == null) { return; } if (getWidth() == 0 || getHeight() == 0) { return; } Bitmap b = ((BitmapDrawable) drawable).getBitmap(); Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true); int w = getWidth(); Bitmap roundBitmap = getCroppedBitmap(bitmap, w); canvas.drawBitmap(roundBitmap, 0, 0, null); } public static Bitmap getCroppedBitmap(Bitmap bmp, int radius) { Bitmap sbmp; if (bmp.getWidth() != radius || bmp.getHeight() != radius) sbmp = Bitmap.createScaledBitmap(bmp, radius, radius, false); else sbmp = bmp; Bitmap output = Bitmap.createBitmap(sbmp.getWidth(), sbmp.getHeight(), Config.ARGB_8888); Canvas canvas = new Canvas(output); final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, sbmp.getWidth(), sbmp.getHeight()); paint.setAntiAlias(true); paint.setFilterBitmap(true); paint.setDither(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(Color.parseColor("#BAB399")); canvas.drawCircle(sbmp.getWidth() / 2 + 0.7f, sbmp.getHeight() / 2 + 0.7f, sbmp.getWidth() / 2 + 0.1f, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(sbmp, rect, rect, paint); return output; } }
Then you enter the interface design activity_main.xml file as follows:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:gravity="center_horizontal" android:orientation="vertical" > <TextView android:id="@+id/textView1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="5dp" android:layout_marginTop="30dp" android:text="@string/avata" android:textAppearance="?android:attr/textAppearanceLarge" /> <cachhoc.net.democircleimageview.CircleImage android:id="@+id/img" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/nguyenvanquan7826" /> </LinearLayout>
In it you to the card cachhoc.net.democircleimageview.CircleImage is a package containing the file path created above CricleImage.java.
Vậy là chúng ta được giao diện như đầu bài viết rồi 😉
You can Demo download here
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